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Harinezumi No Kage

Damaged Examples

Through out my reign of terror... erm, time with game maker I made many an example. Here you can find them! I have only kept the ones that were relevant still because a lot of them were for game pads and GM7 now easily incorporates them

Mega Man 3 Example

An example based on Mega Man 3. Has 1 boss, 2 enemies, a complete mega man engine(sliding) and more! And no, I will not convert this to a later GM version, you can if you wish though

Animated Backgrounds

This example shows how to animate a background. It is not really a background, but an animated sprite used as a background, pretty useful

Coin Boxes

Shows you how to get coins out of a box like in the Super Mario games. The point is to really show you how to check if you under something

Legend of Zelda Engine

For a while I was working on a Zelda game. I didnt enjoy doing it, so heres the code I used. Hope it helps.

Boss AI

This is still one of my popular examples because it shows you how to create a boss AI using the built in game maker alarm system. Not too much fancy coding